True Jiangshi | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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World of Shinderia

True Jiangshi CR: 10 (5,900xp)

Medium undead, chaotic evil
Armor Class: 16 (Martial Arts)
Hit Points: 112hp (15d8+45) 15d8+45
Speed: 40 ft

STR

16 +3

DEX

18 +4

CON

16 +3

INT

12 +1

WIS

14 +2

CHA

12 +1

Saving Throws: Dex +7, Wis +5
Skills: Acrobatics +7, Perception +5
Damage Vulnerabilities: Fire
Damage Resistances: Cold, Necrotic; Non-magical, Non-silvered Weapon damage
Damage Immunities: Poison
Condition Immunities: Paralyzed, Poisoned, Stunned, Unconscious
Senses: Darkvision 60ft, Passive Perception 15
Languages: Can't speak, but understands languages they knew in life
Challenge Rating: 10 (5,900xp)

  • Evasion
  • Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is from a critical hit or is radiant damage.
  • Critical Reaction: If this creature suffers damage from a critical hit, it can make one blood claw attack and regains it's reaction.

Actions

Multiattack: 3 Blood Claw or Weapon Attacks, one of which can be replaced with Flying Kick or Paralyzing Mist

  • Blood Claw: +7 to hit, 5ft reach, 60ft range, 13(2d8+4) slashing and 14(4d6) poison
  • Flying Kick(Recharge 4-6): 30ft long, 5ft wide line, Jiangshi appears at the end of the line. Deals 21(6d6) bludgeoning and knocks the targets prone. DC 14 Strength save for half damage and no other effect.
  • Paralyzing Mist(Recharge 5-6): 10ft radius, centered on self. DC 14 Con save. On a failure, a creature is poisoned for one minute, and if they failed by 5 or more points then they are also slowed while they are poisoned like this. A creature can roll this save again at the end of their turn, ending this effect on a successful save.

Reactions

Weapon Catch: When the Jiangshi takes damage from an attack roll, it can reduce the weapon damage it takes by 1d10+15. If the damage is reduced to 0, it catches the weapon and disarms the attacker if it was a melee attack. DC 14 Strength save to keep your weapon.

The body of a fallen warrior reinhabited by their soul. The blood in it's veins has hardened and become poisonous.

Created by

Pencyke.

Statblock Type

Monster

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