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Halfling

Halflings are a small, practical people. Some communities exist apart from society, where they live peaceful and quiet lives. Most of these communities reside in the vast grasslands of the Republic of Slanteria. The vast majority of halflings, however, have integrated into society, where they live among humans, elves, and other races. Since they are not magical in nature, halflings were one of the few races to be unaffected by the Fall in Alviera.
ability score increase: You can increase 1 ability score by 2 and another ability score by 1.
age: 75-100 years
alignment: Usually lawful good
Size: Small
speed: 25
Languages: Common, Halfling
sub races:
[blocklink:

Lightfood Halfling

Lightfoot Halflings can easily hide from others, even using other creatures as cover. They're affable, often getting along with others easily.
ability score increase:
age:
Size: Small
speed:
Languages:
parent race: Halfling
race features:
Naturally Stealthy. You can attempt to hide even when you are only obscured by a creature that is at least one size larger than you.
]
[blocklink:

Stout Halfling

Stout halflings are hardier than average, giving them good resistance to poison. It's rumored that stout halflings have dwarven blood.
ability score increase:
age:
Size: Small
speed:
Languages:
parent race: Halfling
race features:
Stout Resilience. You have advantage on saving throws against poison, and you have resistance to poison damage.
]
race features:
Lucky. When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die. You must use the new result, even if it is a 1.   Brave. You have advantage on saving throws against being frightened.   Nimble. You can move through the space of any creature that is of a size larger than yours.
Halflings are a small people. Their skin, hair, and eye colors run the same ranges as those typical in humans.

Created by

Catello.

Statblock Type

Race/Species

Link/Embed