S̄eụ̄ / Shearl (Tigerfolk) | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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S̄eụ̄ / Shearl (Tigerfolk)

ability score increase: +2 St, +1 Int
age: S̄eụ̄ and/or Shearl reach adulthood around 7 years old and age at about the same rate as humans, living to about 65 years old max.
alignment: S̄eụ̄ and/or Shearl do not tend toward any particular Alignment
Size: Medium
speed: 30 ft.
Languages: You can speak, read, and write Common, and Darvi or one Vesran language.
race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing damage equal to 1d4 + your Strength modifier.

River Hunter. you have a Swimming speed of 20 feet. In addition, you have proficiency in one of the following skills of your choice: Athletics, Intimidation, Perception, or Survival.

Pounce. If you move at least 15 ft. straight toward a creature and then hits it with a melee attack on the same turn, that target must succeed on a Strength saving throw or be knocked prone. The saving throws DC is equal to 8 + Strength Modifier + your Proficiency Bonus. If the target is knocked prone, you may make an additional melee attack against it as a bonus action on the same turn.

Created by

DandDhunter117.

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