Orc | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Orc

Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks.   Orcs gather in tribes that exert their dominance and satisfy their bloodlust by plundering villages, devouring or driving off roaming herds, and slaying any humanoids that stand against them. After savaging a settlement, orcs pick it clean of wealth and items usable in their own lands. They set the remains of villages and camps ablaze, then retreat whence they came, their bloodlust satisfied.
ability score increase: Your Strength score increases by 2, your Constitution score increases by 1, and your Intelligence score is reduced by 2.
age: Orcs reach adulthood at age 12 and live up to 50 years.
alignment: Orcs are vicious raiders, who believe that the world should be theirs. They also respect strength above all else and believe the strong must bully the weak to ensure that weakness does not spread like a disease. They are usually chaotic evil.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and Orc.
race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.   Menacing. You are trained in the Intimidation skill.   Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

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AbslomDak.

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