Flesh Titan | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

Flesh Titan CR: 9 (4350 xp)

Large mutilated-undead, unaligned
Armor Class: 16 (natural metal armor)
Hit Points: 123 (13d10+20)
Speed: 40 ft

STR

19 +4

DEX

15 +2

CON

18 +4

INT

6 -2

WIS

13 +1

CHA

3 -4

Saving Throws: Str +7, Wis +4
Skills: Perception +4
Damage Vulnerabilities: Lightning, Psychic
Damage Resistances: poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities: Exhaustion, frightened, paralyzed, petrified, poisoned
Senses: Darkvision 60 ft., passive perception 14
Languages: Understands Undercommon and Deepspeech but can't speak
Challenge Rating: 9 (4350 xp)

Immutable Form. The creature is immune to any spell or effect that would alter its form.
Magic Resistance. The creature has advantage on saving throws against spells and other magical effects.
Morbid Construction. The creature has advantage on saving throws against being charmed or intimidated, and magic can't put it to sleep.
Drops: Great Mace(2d12, str 19)

Actions

Multiattack. The creature makes three attacks.   Great mace. Melee Weapon Attack: +7 to hit, reach 10 ft, one target. target makes a DC 16 Str save, Fail; thrown 20 ft, landing prone.
Hit: 18 2d12+4 bludgeoning damage.   Arm Cannon. Ranged Weapon Attack: +7 to hit, range 90/270 ft, one target. Disadvantage to hit creatures within 10 ft.
Hit: 19 4d6+5 piercing/lightning damage.


Created by

stormgate_dnd.

Statblock Type

Monster

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