Horned Ones | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Horned Ones

The Horned Ones are technically the youngest race in Launtrel, thought to be created by Novan at the start of the realm. Some, however, claim that Cellatalla created them since they look so like her. But, at the end of the day, nobody really knows what Novan looks like to make the final call, if the self-image theory is to even be true. Horned Ones got their name due to the large, elk or deer like crystal horns upon their heads. These horns are in fact made out of a crystal-like structure and often glitters in the sunlight. Because of this, most Horned Ones take great pride in their horns and keep them clean and chipped. Once broken off or damaged, the horns do not grow back and will remain that way for the rest of their lives. They are not necessarily fragile, but they are not indestructible. To some, losing a piece of your horn is a thing of deep pride, and to others it is a shame. Some also have a little crystal nub growing between them, but they do not grow more than the height of a fist. Without including their horns, Horned Ones stand between 6 feet and 7 feet tall. Their ears are deer-like, protruding with a rounded tip from their hair or head. Their frame is considered humanoid, the biggest transversion from the typical human features being their face. A Horned Ones face can be exceedingly off-putting, if an outsider were to enter the realm. They have large, crystal-like eyes with no noticeable features, a tiny nose, and no mouth. Where a regular mouth would be, it is just a smooth patch of skin. However, this area does still function like a mouth and opens and closes all the same, revealing herbivore teeth.
  Being created in the Feywild by a Fey, they are the a fey creature through and through. Depending on the region a Horned Ones ancestors hailed from, their skin tone can very greatly. Each region seems to have their own skin colors associated with the region to help them blend in with their environments. That is the only variation from one region Horned Ones to the next, as the rest of their traits are universal (excluding some having nubs and others not). The crystal colors of their horns, nubs, and eyes seem to reflect more of the personality of the Horned Ones at birth; a crystal can be any color. Colors such as pinks, yellows, oranges, and pastels tend to predict the Horned Ones to be happy and nice, whereas darker colors like purples, blues, and reds tend to predict the Horned Ones to be meaner or ruder. Of course, the crystal they are born with are not the ultimate deciding factor; a Horned Ones upbringing or history may end up changing their personality and therefor, rendering their color association invalid. Finally, Horned Ones also have metallic markings covering their body. Some have many, intricate ones where others may have a few or little. Currently, it is being studied by the Atithe Center if markings are genetic or work similar to crystal color. Some Horned Ones claim their markings have changed, but it has yet to be proven that they can.
ability score increase: Horned Ones receive an ability score of +2 to Wisdom and a +1 to Intelligence.
age: Horned Ones reach maturity at about age 50 years and live to be around 250 years old.
alignment: They can be any alignment but tend to be neutral.
Size: Medium
speed: 40 feet
Languages: You are able to speak Common and 1 additional language of your choice, usually Sylvan.
race features:
FEY STEP: Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. SEEING BEYOND THE EYES: You have the ability to cast the spell 'Seeing Beyond' as many times per long rest as equal to your proficiency bonus.

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Zimxter.

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