Void Spawn | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Void Spawn CR: 17

Medium void demon, chaotic evil
Armor Class: 15
Hit Points: 300 [23d12+161]
Speed: 30 ft

STR

25 +7

DEX

25 +7

CON

11 +0

INT

6 -2

WIS

13 +1

CHA

14 +2

Senses: Darkvision 120 ft.
Languages: Abyssal
Challenge Rating: 17

Maddening Aura. At the start of each of the void spawn's turns, each creature within 10 feet of it takes 10 (2d6) 2d6 damage.

Actions

Frightful Presence. Each creature of the void spawn's choice that is within 240 feet of the guardian and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 2 turns. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the to the void guardian's Frightful Presence for the next 24 hours.


Created by

HomesickCinema.

Statblock Type

Monster

Link/Embed