Rootlight Healer | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Rootlight Healer CR: 1

Medium plant undead, any
Armor Class: 15
Hit Points: 30
Speed: 30 ft

STR

12 +1

DEX

12 +1

CON

16 +3

INT

0 -5

WIS

10 +0

CHA

5 -3

Saving Throws: DC 13
Damage Vulnerabilities: Fire
Damage Immunities: Poison
Condition Immunities: Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Poisoned, and Prone.
Senses: The healer can see any creature within its green light. It sheds bright green light for 15 ft and dim green light for an additional 15 ft after that.
Languages: Understands the languages it knew in life but can't speak
Challenge Rating: 1

The Rootlight. The rootlight is a special lantern that is grafted onto the healer when it is created. The lantern sheds bright green light 15 ft and dim light for an additional 15 ft after that. This light heals nearby plants, and is where the healer gains its name from. As an action the healer can raise the lantern and intensify the power of the light and any plants within its light gain 5 HP.(recharges 5-6)

Actions

Bark Strike, Melee Spell Attack, reach 5 ft, +5 to hit, 6(1D6+3) Bludgeoning Damage

A hunched back humanoid with skin slowly turning to bark and a lantern crafted of roots. The lantern itself is grafted to the healer's body and sheds a strange green light wherever the healer goes.

Suggested Environments

Healers are created by forests that have suffered a considerable amount of damage. Thus natural healers are rather uninterested in other humanoids unless they start chopping trees down. However, many foul druids use the natural production of rootlight healers to supplement their armies of blights.   In the Primum Domum, rootlight healers accompanied the rose warriors of the crimson god as they opposed our PCs


Created by

Gman101.

Statblock Type

Monster

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