Spiritual Weapon | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules, pg. 278

Spiritual Weapon

2-level Evocation

Casting Time 1 bonus action
Range 60 ft.
Duration 1 minute
Components Verbal, Somatic

You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.   As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.   The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell's effect resemble that weapon.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.

Class(es): Cleric

Spell LevelForce Damage
2nd-3rd 1d8 + spellcasting modifier
4th-5th 2d8 + spellcasting modifier
6th-7th 3d8 + spellcasting modifier
8th-9th 4d8 + spellcasting modifier

Created by

Arcavato.

Statblock Type

Spell

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