Green-Flame Blade | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Sword Coast Adventurer's Guide, pg. 142

Green-Flame Blade

0-level (Cantrip) Evocation

Casting Time 1 action
Range Self
Duration Instantaneous
Components Somatic, Material
Materials a melee weapon worth at least 1 sp

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and you can cause green fire to leap from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.
At higher levels: This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 fire damage to the target on a hit, and the fire damage to the second creature increases to 1d8 + your spellcasting ability modifier. Both damage rolls increase by 1d8 at 11th level (2d8 and 2d8) and 17th level (3d8 and 3d8).

Class(es): Artificer, Sorcerer, Warlock, Wizard

Character LevelFire Damage from MeleeFire Damage to Secondary
1st-Your spellcasting modifier
5th 1d8 1d8 + your spellcasting modifier
11th 2d8 2d8 + your spellcasting modifier
17th 3d8 3d8 + your spellcasting modifier

Created by

Arcavato.

Statblock Type

Spell

Link/Embed