Fireball | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules, pg. 241

Fireball

3-level Evocation

Casting Time 1 action
Range 150 ft. (20 foot radius)
Duration Instantaneous
Components Verbal, Somatic, Material
Materials a tiny ball of bat guano and sulfur

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.   The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Class(es): Sorcerer, Wizard

Spell LevelFire Damage
3rd 8d6
4th 9d6
5th 10d6
6th 11d6
7th 12d6
8th 13d6
9th 14d6

Created by

Arcavato.

Statblock Type

Spell

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