Player's Handbook, pg. 215
1-level Abjuration
A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the cold damage increase by 5 for each slot.
Spell Level | Temporary Hit Points | Cold Damage |
---|---|---|
1st | 5 | 5 |
2nd | 10 | 10 |
3rd | 15 | 15 |
4th | 20 | 20 |
5th | 25 | 25 |
6th | 30 | 30 |
7th | 35 | 35 |
8th | 40 | 40 |
9th | 45 | 45 |