FF XIV D&D Compendium
hit dice:
1d8
hit points at 1st level:
8 + Constitution Modifier
hit points at higher levels:
1d8 (or 5) + Constitution Modifier
armor proficiencies:
None
weapon proficiencies:
Daggers, Darts, Slings, Quarter Staffs, Light Crossbows
tools:
Divination Deck
saving throws:
Wisdom, Charisma
skills:
Choose Two from Arcana, Deception, Insight, Persuasion, History, Religion
starting equipment:
You start with the following equipment, in addition to the equipment granted by your background:
a dagger
a Star Globe
a Divination Deck
(a) a explorer's pack or (b) a scholar's pack
Divination Deck
The Divination Deck is a tool used to perform fortune telling. You understand how to tell fortunes via tarot decks with this proficiency.
spellcasting:
As a student of astrology, you can cast Astrologian spells. See chapter 10 of the PHB for the general rules of spellcasting and the end of this document for the Astrologian spell list.
Cantrips
At 1st level, you know three cantrips of your choice from the Astrologian spell list. You learn additional Astrologian cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Astrologian table.
Preparing and Casting Spells
The Astrologian table shows how many spell slots you have to cast your Astrologian spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
You prepare the list of Astrologian spells that are available for you to cast, choosing from the Astrologian spell list. When you do so, choose a number of Astrologian spells equal to your Wisdom modifier + your Astrologian level (minimum of one spell). The spells must be of a level for which you have spell slots.
For example, if you are a 3rd-level Astrologian, you have four 1st-level and two 2nd-level spell slots. With a Wisdom of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells.
You can change your list of prepared spells when you finish a long rest. Preparing a new list of Astrologian spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your list.
Spellcasting Ability
Wisdom is your spellcasting ability for your Astrologian spells. The power of your spells comes from your understanding of astrological powers. You use your Wisdom whenever a Astrologian spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a Astrologian spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Wisdom modifier
Spell attack modifier = your proficiency bonus + your Wisdom modifier
Ritual Casting
You can cast a Astrologian spell as a ritual if that spell has the ritual tag and you have the spell prepared.
Spellcasting Focus
You can use a star globe, planisphere or other similar tools as an arcane focus (found in chapter 5 of the player's handbook) for your astrologian spells.
class features:
Draw
Beginning at the 1st level, as an action you are able to draw a card from your deck of sixty and empower an ally according to the drawn card.
Roll 1d6, the number shown corresponds to the drawn card. Once drawn, you may apply the empowering effect to yourself or another creature within 30ft. that you can see. The card releases the energy within and the card returns to the deck.
The effect of the boon lasts for a number of rounds equal to your Wisdom ability modifier with a minimum of 1 round. You must use temporary resources within this time otherwise they are lost. A creature may only have one Draw effect affecting them at a time. A new effect replaces the old effect.
The Available Draws column of the astrologian table shows the number of times you can draw cards for your astrologian level. You regain all of your expended uses of draw when you finish a long rest.
Draw Effects
Card Drawn |
Die Result |
Card Effect |
The Balance |
1 |
Bonus 1d6 damage on all damage rolls. This bonus damage applies once per action, attack damage roll, bonus action and reaction. This increases to 2d6 at the 5th level, 3d6 at the 11th level and 4d6 at the 17th level. |
The Bole |
2 |
All damage you take is reduced by 1d6. This increases to 2d6 at the 5th level, 3d6 at the 11th level and 4d6 at the 17th level. |
The Arrow |
3 |
You gain one extra attack when you take the attack action. |
The Spear |
4 |
Your attack rolls crit on a 19 or 20 die result. |
The Ewer |
5 |
Temporarily provides one level 1 or 2 spell slot. May be used for level 3 spell slots beginning at the 11th level and level 4 spell slots at the 17th level. |
The Spire |
6 |
Temporarily provides 1, non-spell slot resource to an ally. This increases to 2 resources at the 5th level, 3 resources at the 11th level and 4 resources at the 17th level. |
Astrologian Archetype
At 2nd level, you choose a sect to study as an Astrologian: Diurnal Sect, Nocturnal Sect or Fortuneteller, all detailed at the end of the class description. Your archetype choice grants you features at the 2nd, 6th, 10th and 14th level.
Ability Score Improvement
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Shuffle
Beginning at the 5th level, when you use the Draw feature, as a bonus action you may reroll the result of the d6 before applying its effect. You may only use the new result.
Spread
Beginning at the 11th level, when you use the Draw feature, as a bonus action you may set a drawn card aside for later use, adding it to your spread. You may have a number of cards in your spread equal to your Wisdom modifier.
On your turn, as a bonus action you may play any card from your spread. The cards in your spread lose their power when you complete a long rest.
Double Draw
Beginning at the 17th level, when you use the Draw action, you may draw and use two cards. Each card consumes an available draw. As a bonus action you may place one or both cards into your spread.
Time Dialation
Beginning at the 18th level, as an action, you may expend an available Draw to reapply a Draw effect on a creature within Draw range.
The Deck of Sixty
Beginning at the 20th level, when you roll initiative you recover a number of available draws equal to your Wisdom modifier.
subclass options:
Level | Proficiency Bonus | Features | Available Draws | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
---|
1 | +2 | Spellcasting, Draw | 2 | 3 | 2 | — | — | — | — | — | — | — | — |
2 | +2 | Sect Study Focus | 3 | 3 | 3 | — | — | — | — | — | — | — | — |
3 | +2 | | 4 | 3 | 4 | 2 | — | — | — | — | — | — | — |
4 | +2 | Ability Score Improvement | 5 | 4 | 4 | 3 | — | — | — | — | — | — | — |
5 | +3 | Shuffle | 6 | 4 | 4 | 3 | 2 | — | — | — | — | — | — |
6 | +3 | Sect Study Feature | 7 | 4 | 4 | 3 | 3 | — | — | — | — | — | |
7 | +3 | | 8 | 4 | 4 | 3 | 3 | 1 | — | — | — | — | — |
8 | +3 | Ability Score Improvement | 9 | 4 | 4 | 3 | 3 | 2 | — | — | — | — | — |
9 | +4 | | 10 | 4 | 4 | 3 | 3 | 2 | 1 | — | — | — | — |
10 | +4 | Sect Study Feature | 11 | 5 | 4 | 3 | 3 | 2 | 2 | — | — | — | — |
11 | +4 | Spread | 12 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | — | — | — |
12 | +4 | Ability Score Improvement | 13 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | — | — | — |
13 | +5 | | 14 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | 1 | — | — |
14 | +5 | Sect Study Feature | 15 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | 1 | — | — |
15 | +5 | | 16 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | 1 | 1 | — |
16 | +5 | Ability Score Improvement | 17 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | 1 | 1 | — |
17 | +6 | Double Draw | 18 | 5 | 4 | 3 | 3 | 2 | 3 | 1 | 1 | 1 | 1 |
18 | +6 | Time Dialation | 19 | 5 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 |
19 | +6 | Ability Score Improvement | 20 | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 |
20 | +6 | The Deck of Sixty | 21 | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |