Flayed One | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Warhammer 40k, The Ninth World (Homebrew)

Flayed One CR: 8 (3,900 XP)

Medium construct (undead, cyborg), chaotic evil
Armor Class: 15
Hit Points: 150 ( 19d8+19 )
Speed: 35 ft , climb: 35 ft

STR

14 +2

DEX

20 +5

CON

12 +1

INT

12 +1

WIS

12 +1

CHA

12 +1

Skills: Perception 1d20+3 , Stealth 1d20+8
Damage Resistances: necrotic
Damage Immunities: poison
Condition Immunities: charmed, exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 13
Languages: Understands Common, but can only communicate in The Machine Tongue (binary via UHF radio waves)
Challenge Rating: 8 (3,900 XP)

Single Minded.  The flayed one attacks the last creature to hurt it. Stench. Any creature that starts its turn within 5 feet of the flayed one must succeed on a CON saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to this Stench for 24 hours.

Actions

Multiattack. The flayed one makes two attacks: one with its bite and one with its claws.   Bite. Melee Weapon Attack: 1d20+8 to hit, reach 5 ft., one creature. Hit: 11 ( 2d8+2 ) slashing damage plus 5 ( 1d10 ) necrotic damage. If the target is a living creature that is already paralysed, stunned, or unconscious, the bite deals an extra 2d6 damage.   Claws. Melee Weapon Attack: 1d20+8 to hit, reach 5 ft., one target. Hit: 12 ( 2d6+5 ) slashing damage. If the target is a creature other than an undead, it must succeed on a CON saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Reactions

Dead Blood. If an attacker scores a critical hit or an attack does 25 points of damage against the flayed one, it (or a target within 10 feet) is sprayed by radioactive sludge causing the attacker to take 4d10+7 poison damage on a failed DEX saving throw, or half on a success. This damage is radiation and reduces poison immunity and resistance by 1 step. This also causes the target to roll their radiation die to avoid gaining a mutation.

"Through technology we thought to defeat the natural order. But the onset of eternity cannot be denied forever: the universe will see us humbled for our presumption. Yet its methods of attack are limited. We long ago removed our bodies from mortality's grasp and bartered away our souls for technological baubles and the trappings of power. Our minds, then, are all that remains for us to lose, and it is here that the next stroke against us will fall. Though our individual afflictions may take different forms, sooner or later we will all be lost to madness." — Szarekh, Last of the Silent Kings
  Flayed Ones are twisted and ghoulish cyborg terrors afflicted by an ancient infection that breeds a hunger for organic flesh in them. Flayed Ones are constantly on the hunt for more flesh to wear. They are detested by both machine and men.

Suggested Environments

Technological ruins


Created by

solomani.

Statblock Type

Monster

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