White Gryphon | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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White Gryphon CR: 2 (450 XP)

Large beast, lawful neutral
Armor Class: 13 (Basic Saddle)
Hit Points: 59 ( 7d10+21 )
Speed: 30 ft , fly: 80 ft

STR

18 +4

DEX

15 +2

CON

16 +3

INT

2 -4

WIS

15 +2

CHA

8 -1

Skills: Perception +6 1d20+6
Senses: Darkvision 60 ft.
Challenge Rating: 2 (450 XP)

Keen Sight The gryphon has Advantage on Wisdom (Perception) checks that rely on sight.
Danger Sense The gryphon has Advantage on Dexterity Saving Throws against effects it can see.
Twin Tactics The gryphon has Advantage on its first attack roll against a creature that its twin, the Black Gryphon, took an attack action against its previous turn.

Actions

Multiattack The gryphon makes two attacks: one with its Beak and one with its Claws.

Beak Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 1d8+4 piercing damage.
Claws Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 2d6+4 slashing damage.


Created by

SubtleDragon057.

Statblock Type

Monster

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