Homunculus | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Monster Manual, page 188

Homunculus

Tiny construct, neutral
Armor Class: 13 (natural armor)
Hit Points: 5 (2d4)
Speed: 20 ft , fly: 40 ft

STR

4 -3

DEX

15 +2

CON

11 +0

INT

10 +0

WIS

10 +0

CHA

7 -2

Skills: Proficiency Bonus +2
Damage Immunities: poison
Condition Immunities: charmed, poisoned
Senses: Darkvision 60 ft, Passive Perception 10
Languages: understands the languages of its creator but can't speak
Challenge Rating: 0

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.


Created by

imtealted.

Statblock Type

Monster

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