Storm Giant | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Monster Manual, page 156

Storm Giant CR: 13

Huge giant, chaotic good
Armor Class: 16 (scale mail)
Hit Points: 230 (20d12+100)
Speed: 50 ft , swim: 50 ft

STR

29 +9

DEX

14 +2

CON

20 +5

INT

16 +3

WIS

18 +4

CHA

18 +4

Saving Throws: STR +14, CON +10, WIS +9, CHA +9
Skills: Proficiency Bonus +5, Arcana +8, Athletics +14, History +8, Perception +9
Damage Resistances: cold
Damage Immunities: lightning, thunder
Senses: Passive Perception 19
Languages: Common, Giant
Challenge Rating: 13

Amphibious. The giant can breathe air and water.   Innate Spellcasting. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:   At will: detect magic, feather fall, levitate, light   3/day each: control weather, water breathing

Actions

Multiattack. The giant makes two greatsword attacks.   Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.   Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.   Lightning Strike (Recharge 5–6). The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.   Variant: New Giant Options
Some adult storm giants can channel thunderous power through their bodies and release it with a deafening stomp. This ability is represented by the following action option.   Thunderous Stomp (Recharge 6). The storm giant stomps the ground, triggering a thunderclap. All other creatures within 15 feet of the giant must succeed on a DC 17 Constitution saving throw or take 33 (6d10) thunder damage and be deafened until the start of the giant's next turn. On a successful save, a creature takes half as much damage and isn't deafened. The thunderclap can be heard out to a range of 1,200 feet.
Source: SKT, page 246

Suggested Environments

Coastal, Underwater


Created by

imtealted.

Statblock Type

Monster

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