Flood Thrasher | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Halo

Flood Thrasher CR: 5

Large undead, chaotic neutral
Armor Class: 16 (natural armor)
Hit Points: 90 (10d12 + 20)
Speed: 35 ft , swim: 20 ft , climb: 20 ft

STR

18 +4

DEX

14 +2

CON

18 +4

INT

8 -1

WIS

6 -2

CHA

5 -3

Saving Throws: DEX (+4)
Skills: Athletics (+5), Perception (+4)
Damage Vulnerabilities: Fire
Damage Resistances: Necrotic
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened, Incapacitated, Poisoned
Senses:
  • Corpse Seeker. The Flood Thrasher has advantage on Wisdom (Perception) checks used to find dead creatures.
  • Passive Perception: 15
Languages: understands the languages it knew in life but can't speak
Challenge Rating: 5

  • Jump. The Flood Thrasher can jump vertically or horizontally a distance of 20ft. as a bonus action.
  • Undead Fortitude. If damage reduces the Flood Thrasher to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or the result of a critical hit. On a success, the Flood Thrasher drops to 1 hit point instead.

Actions

  • Multiattack. The Flood Thrasher makes two Slam attacks.
  • Slam. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 18 (3d10) bludgeoning damage.
  • Thrash. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: The target must make a DC 13 Strength saving throw. On a failure the creature takes 12 (2d8 + 2) bludgeoning damage, is pushed back 10ft., and is knocked prone.


Created by

DarthKarth1322.

Statblock Type

Monster

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