H'earring | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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H'earring CR: 1

Small humanoid, chaotic neutral
Armor Class: 15
Hit Points: 27
Speed: 25 ft , burrow: 5 ft , climb: 15 ft

STR

6 -2

DEX

15 +2

CON

10 +0

INT

12 +1

WIS

14 +2

CHA

19 +4

Saving Throws: DEX (+4)
Skills: Deception +6, Stealth +4
Senses: Darkvision 60 ft.
Languages: Common, Goblin
Challenge Rating: 1

Exploration Lock-In (1 Mugician): Before the Location is selected in a match, look at the next Location, then either keep it selected or choose to redo the Location.   Nimble Escape: Once per short rest, you can take the Disengage or Hide action as a bonus action on each of your turns.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: (2d4+2) slashing damage.   Flashwarp. Melee Weapon Attack: +2 to hit, reach 15 ft., 1 target. Hit: (1d10+4) bludgeoning damage. Creatures directly behind the target must succeed a (DC 12) Dexterity saving throw or be knocked prone.   Unsanity. Ranged Weapon Attack: +2 to hit, range 30 ft., 1 target. Hit: (1d12+2) psychic damage. The target must succeed on a (DC 12) Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next melee attack roll it makes before the end of its next turn.

UnderWorld Scout   1 Mugician Slot

Created by

Ziaane_24$.

Statblock Type

Monster

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