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SRD

Gnoll

Medium humanoid (gnoll), chaotic evil
Armor Class 15 (hide armor, shield)
Hit Points 22 ( 5d8 )
Speed 30ft

STR
14 +2
DEX
12 +1
CON
11 0
INT
6 -2
WIS
10 0
CHA
7 -2

Senses darkvision 60 ft., passive Perception 10
Languages Gnoll
Challenge 1/2 (100 XP)


Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.


Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 ( 1d4+2 ) piercing damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 ( 1d6+2 ) piercing damage, or 6 ( 1d8+2 ) piercing damage if used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 ( 1d8+1 ) piercing damage.


 

Created by

Kato Katonian.

Statblock Type

Monster / Creature

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