Ninja | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Ninja CR: 2

Medium humanoid, any
Armor Class: 12
Hit Points: 27hp (6d8) 6d8
Speed: 30 ft

STR

12 +1

DEX

15 +2

CON

12 +1

INT

10 +0

WIS

12 +1

CHA

11 +0

Skills: (Acrobatics +4) 1d20+4 , (Perception +3) 1d20+3 , (Stealth +6) 1d20+6
Senses: passive Perception 13
Languages: Common, Thieves Cant, Sihainese
Challenge Rating: 2

Assassinate: During its first turn, the ninja has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the ninja scores against a surprised creature is a critical hit.   Sneak Attack: Once per turn, the ninja deals an extra 7 (2d6) 2d6 damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the ninja that isn't incapacitated and the ninja doesn't have disadvantage on the attack roll.

Actions

Multiattack: The ninja makes two melee attacks   Shortsword: Melee Weapon (Attack +4) 1d20+4 , reach 5ft, one target. Hit: 5 (1d6+2) 1d6+2 piercing damage plus 10 (3d6) 3d6 poison damage. DC 11 Constitution Save for half poison damage.   Shuriken: Ranged Weapon (Attack +4) 1d20+4 , range 20/60, one target Hit: (1d4+2) 1d4+2 piercing damage plus 10 (3d6) 3d6 poison damage. DC 11 Constitution Save for half poison damage.

You cannot prove the absence of ninjas, only their direct presence.   For years, the enemies of Mr. Lo and the Triple Union Society died under mysterious circumstances, due to the ministrations of the silent assassins trained in the ninja arts of ancient Sihai and the mysterious world of Yokai Blossom. Trained in the arts of poison, stealth, and the silent blade, ninjas were a key weapon in Mr. Lo's arsenal. Silent, deadly, and fanatically loyal, you never know when ninjas might be lurking in the shadows...

Suggested Environments

RIGHT BEHIND YOU


Created by

TormentedByGnomes.

Statblock Type

Monster

Link/Embed