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Quartztoil Construct

Large construct, undead, lawful evil
Armor Class 16
Hit Points 45 (6d10 + 12)
Speed 25ft

STR
18 +4
DEX
11 0
CON
14 +2
INT
6 -2
WIS
8 -1
CHA
5 -3

Damage Resistances Necrotic, bludgeoning, piercing, and slashing damage from non-magical weapons.
Damage Immunities Poison, psychic.
Condition Immunities Blinded, charmed, deafened.
Senses Blindsight 60ft (blind beyond this radius), passive perception 9.
Challenge 1


Immutable Form. The Quartztoil construct is immune to any spell or effect that would alter its form. Magic Resistance. The Quartztoil construct has advantage on saving throws against spells and other magical effects. Magic Weapons. The Quartztoil construct's weapon attacks are magical. Siege Monster. The Quartztoil construct deals double damage to objects and structures. Turn Immunity. The Quartztoil construct cannot be turned.


Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.


 

Created by

BurrowsRed.

Statblock Type

Monster / Creature

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