Wererabbit | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Wererabbit

GoTverse Wererabbits are a race of Werebeast specific to the Game of Tomes universe (the GoTverse). Wererabbits are made, not born, as their abilities rely on the Rabbit Totem's acceptance.
Sable Bunny Form-portrait.png
Sable Aradia - Half-Bunny Form by HeroForge
ability score increase: Your Charisma score increases by 2, and your Intelligence score increases by 1.
age: Wererabbits reach adulthood in their mid teens and live for roughly a century.
alignment: Wererabbits are natural tricksters and value creative freedom, so they lean towards the more chaotic aspects of life.
Size: Medium
speed: Your base walking speed is 35 feet, and, in Rabbit form, your base burrowing speed is 5 feet. In Half-Rabbit form, your base burrowing speed is 10 feet.
Languages: You can speak, read, and write Common and Bunny.
race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Shapeshift. You can shapeshift between 3 forms: Humanoid, Half-Rabbit, and Rabbit. Shapeshifting takes one full action. After the 3rd shift without long rest, there is an increasing chance (25% per shift) that you are stuck in a form until long rest.   Prey's Vision. In your Half-Rabbit or Rabbit form, you gain a +1 to your Perception bonus.
Wererabbits appear nearly indistinguishable from Humans in their Humanoid form, and commonly take on a near-perfect guise of a lagomorph local to their homeland in Rabbit form. What is truly unique about Wererabbits is their Half-Rabbit form, which is bipedal and looks much like an anthropomorphized lagomorph.

Created by

moonflower-writing.

Statblock Type

Race/Species

Link/Embed