Gift of the Machine God. As a creature of technology a robot gains many damage and condition resistances and immunities but they are also susceptible to lightning attacks (included). False Flesh. A manikin robot gains advantage on Charisma (Deception) checks to appear human.
Multiattack. The robot makes two machine punch attacks. If it has advantage it can make three attacks.
Machine Punch. Melee Weapon Attack: +7 to hit (
1d20+7
), reach 5 ft., one target. Hit: 11 (
2d6+4
) bludgeoning damage. The target is also grappled (escape DC 15). If the target is Medium or smaller, it is also restrained until this grapple ends. While grappling the target, the robot has advantage on attack rolls against it and can 't use this attack against other targets.
Hard to Kill. The first time during an encounter the robot is reduced to 0 hit points, it instead gains 10 hit points.