Barthos Deepwater
Medium Human Selfmade Pirate , Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 24
Speed
25ft
Swim: 20ft
Saving Throws Strength +1, Dexterity +5
Skills Acrobatics +4, Perception +4 with adv. on seeing, Survival +4
Damage Vulnerabilities Fire (at least his legs)
Damage Resistances cold (at least his legs)
Senses Passive Perception 17 (has nearly 360 sight)
Languages Common, Thief's cant
Description
A middle aged man walking around town, always spouting about his fabled legends of his time as a feared pirate.
Flaws
Two wooden legs. His eyes always look in different directions.
Pirate Veteran
Barthos has advantage on saving throws against being feared, and alcohol can't put him to sleep.
Extra stomp
Barthos makes one extra stomp attack as part of an attack action.
Drunken Speaker
Barthos can understand any creature he can see within 30 feet, as long as they are at least semi drunk.
Aura of grog
Barthos gives any friendly creatue in 5 ft range advantage on stealth that rely on smelling.
Actions
Bottle Strike
Barthos strikes with his always full bottle of grog.
Melee Weapon Attack: +4 to hit, one target or object. Hit: 5 (1d6+2) bludgening damage.
Stomp
Melee Weapon Attack: +4 to hit, one target or object. Hit: 4 (1d4+2) bludgening damage.
Reactions
Fighting Style, Drunken defense
When Barthos is hit by an weapon attack he sees, he can use his reaction to halve the damage.