Harengon | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Harengon

Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbit folk hopped into other worlds, bringing the fey realm's exuberance with them, and learning new languages as they went. Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses and powerful legs of leporine creatures and are full of energy, like a wound-up spring. Harengons are blessed with a little fey luck, and they often find themselves a few fortunate feet away from dangers during adventures.
ability score increase: Your Dexterity score increases by 2 and your Wisdom score increases by 1.
age: Harengons have a life span of about a 50 year.
alignment: Most Harengon are a adventuring folk and love traveling around the world. Most Harengon move towards Chaotic Good and Lawful Neutral.
Size: Medium
speed: Your walking speed is 35 feet.
Languages: You can speak, read, and write Pure Common, Harengon and Sylvan.
race features:
Hare-Trigger: You can add your proficiency bonus to your initiative rolls.   Leporine Senses: You have proficiency in the Perception skill.   Lucky Footwork: When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the save, potentially turning the failure into a success. You can't use this reaction if you're prone or your speed is 0.   Rabbit Hop: As a bonus action, you can jump a number of feet equal to five times your proficiency bonus, without provoking opportunity attacks. You can use this trait only if your speed is greater than 0. You can use it a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Created by

Lord Mcberry.

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