Dragonborn | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Dragonborn

Born of Dragons, as their name proclaims, the Dragonborn walk proudly through a world that greets them with fearful incomprehension. Shaped by Draconic Gods or the Dragons themselves, Dragonborn originally hatched from Dragon eggs as a unique race, combining the best attributes of dragons and humanoids. Some Dragonborn are faithful servants to true Dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
ability score increase:
age: Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 200.
alignment: Dragonborn tend towards extremes, making a conscious choice for one side or the other between Good and Evil (represented by Bahamut and Tiamat, respectively). More side with Bahamut than Tiamat (whose non-dragon followers are mostly kobolds), but villainous dragonborn can be quite terrible indeed. Some rare few choose to devote themselves to lesser dragon deities, such as Chronepsis (Neutral), and fewer still choose to worship Io, the Ninefold Dragon, who is all alignments at once.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can read, speak, and write Pure Common and Pure Draconic.
race features:
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.   Forceful Presence: When you make a Intimidation or Persuasion check, you can do so with advantage once per long rest.   Natural Armor: You have tough, scaly skin. When you aren't wearing Armor, your AC is 13 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armour.   Vengeful Assault: When you take damage from a creature in range of a weapon you are wielding, you can use your reaction to make an attack against that creature. You can do this once per short or long rest.

Racial Description

Proud Dragon Kin: Dragonborn look very much like Dragons standing erect in humanoid form, though they lack wings or a tail. The first Dragonborn had scales of vibrant hues matching the colors of their Dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall, and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand. The blood of a particular type of Dragon runs very strong through some Dragonborn clans. These Dragonborn often boast scales that more closely match those of their Dragon ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.   Self-Sufficient Clans: To any Dragonborn, the clan is more important than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each Dragonborns conduct reflects on the honor of his or her clan and bringing dishonor to the clan can result in expulsion and exile. Each Dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position. A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A Dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn. Though all Dragonborn strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another Dragonborn clan before seeking aid from other races—or even from the gods.   Dragonborn Names: Dragonborn have personal names given at birth, but they put their clan names first as a mark of honor. A childhood name or nickname is often used among clutch mates as a descriptive term or a term of endearment. The name might recall an event or centre on a habit.

Created by

Lord Mcberry.

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