Kalashtar | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Kalashtar

The Kalashtar are a compound race created from the union of humanity and renegade spirits from the Ethereal Plane– spirits called Quori. Kalashtar are often seen as wise, spiritual people with great compassion for others. But there is an unmistakable alien quality to the Kalashtar, as they are haunted by the conflicts of their otherworldly spirits.
ability score increase: Your Wisdom score increases by 2, and your Charisma score increases by 1.
age: Kalashtar develop physically at the same rate as humans do and have similar lifespans.
alignment: The noble spirit tied to a Kalashtar drives it toward lawful and good behaviour. Most Kalashtar combine strong self-discipline with compassion for all sentient beings, but some Kalashtar resist the virtuous influence of their spirit.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can read and write Pure Common, Ethereal, and one other language of your choice.
race features:
Dual Mind: You have advantage on all Wisdom saving throws.   Mental Discipline: You have resistance to psychic damage.   Mind Link: You can speak telepathically to any creature you can see, provided the creature is within a number of feet of you equal to 10 times your level. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.
  • When you're using this trait to speak telepathically to a creature, you can use your action to give that creature the ability to speak telepathically with you for 1 hour or until you end this effect as an action. To use this ability, the creature must be able to see you and must be within this trait's range. You can give this ability to only one creature at a time; giving it to a creature takes it away from another creature who has it.
  • Severed from Dreams: Kalashtar sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit while they sleep. As such, you are immune to magical spells and effects that require you to dream, like the Dream spell, but not to spells and effects that put you to sleep, like the Sleep spell.   Truesight: You gain 60 feet of Truesight.

    Racial Description

    Bound to Spirits: Every Kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear Human, but their spiritual connection affects them in a variety of ways. Kalashtar have symmetrical, slightly angular features, and their eyes often glow when they are focused or expressing strong emotions. Kalashtar can't directly communicate with their Quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants Kalashtar minor psionic abilities, as well as protection from psychic attacks. All of these Quori dream-spirits are virtuous, but some are warriors and others are more contemplative. Typically, a Kalashtar knows the name and nature of their spirit, but some may know nothing of their spirit or the source of their psychic gifts, such as an orphan Kalashtar raised among strangers.   Hunted by Nightmares: The virtuous spirits tied to the Kalashtar fled from the Ethereal Plane to escape evil spirits that dominate it. The rebel Quori believe that through meditation and devotion, they can change the fundamental nature of Ethereal Plane, shifting the balance from darkness to light. Most Kalashtar communities focus on acts of devotion known as the Path of Light. But the dark powers of Ethereal Plane have their own plans for mortal world. Through the force known as the Dreaming Dark, these monsters manipulate the people to eliminate Kalashtar whenever possible. Many Kalashtar defend themselves from the Dreaming Dark by focusing on devotion to the Path of Light. Others, though, seek out the agents of the Dreaming Dark and oppose their plans, or protect the innocent however they can. Still other Kalashtar grow up isolated, knowing nothing about Ethereal Plane or the Dreaming Dark. Such orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their Quori spirits; this can cause internal conflicts and violent mood swings.   Kalashtar Names: A Kalashtar name adds a personal prefix to the name of the Quori spirit within the Kalashtar. Such names have no relation to the Kalashtar's gender. Kalashtar orphans are unlikely to know the name of their spirit and take names from another source.

    Created by

    Lord Mcberry.

    Statblock Type

    Race/Species

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