Dracanis | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Dracanis

Dracanis are a bipedal race of humanoids with distinct draconic characteristics. They are native to Oskksul. The lore says they are descended from dragons, but as no one alive or in recent history can credibly claim to have seen a dragon on Oskk or anywhere else on the planet, there is some doubt as to whether this is true. They are trimorphic; with male, female, and hermaphroditic individuals.  
Dracanis are incredibly peaceful, and fight only when necessary to protect themselves or their families (and sometimes not even then). They are craftspeople, talented mages, storytellers, musicians, and farmers. They value the family unit above all else, followed by a respect for all life, and conflict is often ended nearly before it begins by adherence to a fairly strict social structure within the family units. They have a strong respect for the elderly and the seers amongst their people.
ability score increase: None - See Class
age: Dracanis have long lifespans, around 300-1000 years, and are considered adults around their hundredth year. Physically, the mature slightly slower than humans.
Size: Medium
speed: You have a base walking speed of 30 feet.
Languages: Common, Dracanic
race features:
Eurybarc
Dracanis are eurybarc, which means they are well-adapted to life at high altitudes, and can thrive in environments that are very hard for humans and other living creatures to live in. The same physiological adaptations that makes them ideal for life at high altitudes makes it easier for them to survive in the cold and the dark, such as cave systems. You are resistant to extremes such as cold, heat, depth, and altitude, though this resistance cannot be sustained during periods of high energy or high movement.   Dracanic Senses
Dracanis have excellent hearing and eyesight, with eyes that can adapt from incredibly bright to incredibly dark conditions with ease, including being able to see in extremely low-light situations with clarity (though not color). They also have an extra organ which allows them to 'see' thermodynamically with a combination of enhanced sight and smell. Their sense of touch varies - when excited or aroused with more blood flow they can be so sensitive to touch as to be also disabled by it, while at the other extreme when they are conserving warmth by reducing bloodflow they can almost lose their sense of touch entirely.   Natural Armor
With your scales, talons, and horns you have a natural defense system that is better than most mortals. Add +2 to your AC. Your talons can be used as an unarmed melee weapon, dealing 1d4 + 1 slashing damage.

Physical Description

All dracanis are bipedal, have prehensile (grasping) hands, and have some sort of scaling or plates on their bodies. From there, there are as many differences as similarities between the individual members of this species. They are generally taller than a human, with the average height being between 6'2" and 7'2". Most dracanis have fairly humanoid faces, with pointed ears and 2-6 horns on their heads, though some individuals have more dragonic facial features with a more elongated snout, defined brow ridges, and no ears. Their eyes have vertical slit pupils reminiscent of a lizard or cat's, and their eyes can be any color. They have prehensile hands with three to four fingers and a thumb; most have fairly humanoid fingers with thicker talon-like fingernails, but some have hands more resembling those of a climbing lizard. Most dracanis have dragon-esque feet with three to four taloned toes. About half to two-thirds of dracanis have tails, which range from barely touching the ground to almost twice their height in length.

All dracanis have scales or plates of some sort in addition to skin. The minimum tends to be scale or plate along the hair line, top of the arms/chest/shoulders, on the feet, and on the tail; the maximum are individuals who have almost no exposed skin, though you will usually find it at least on the palms, center of the chest and down the belly, as well as the inner thighs and private areas.
In coloration, they can have hair, skin, eyes, horns, scales, etc. of almost any color: however, the color of an individual's scales/plate and human hair tend to be in the same color family. Colors as well as extent of dragonic traits runs in families, and is thus thought to have some sort of genetic component. The extent of dragonic traits is also generally linked - i.e. you are unlikely to see an individual whose entire body is covered extensively in dragonplate who has a completely human face and hands. The vast majority of individuals fall somewhere in the middle of the scale from most humanlike to most draconic.  

Names

The Dracanic language has no "q"s, and the first set of "k"s is always double (if there is a third or more "k", it is singular). Names cannot start with "y". A Dracanis has three to four names: a clutch name or given name, a childhood nickname, a personal name they may choose when they reach adulthood, and a Khyimi name.

Dracanis of single birth have a given name assigned by their birth parent; dracanis born in a clutch are all given the same clutch name by their birth parent, though it may have variations by gender.
Examples: Sarmit, Arnat/Arnati, Tatakk/Tatakki, Edlyen/Edlye

Many Dracanis, especially those who have a clutch name instead of a given name, are given a childhood nickname by their family and may go by it even into adulthood, especially with close friends or family. Dracanis may choose to take or be given a new such nickname or use name as adults, especially if the name no longer fits. Often (though not always) these are inside jokes, adjectives, or descriptors.
Examples: Tikki, Mischief, Beryl, Courage, Skkal

The family name of the Dracanis is that of their Khyimi, which is their matriarch's name plus the suffix "sul". When an individual leaves their childhood Khyimi and joins a new one, this name changes accordingly.
Examples: Hanatisul (family of Hanati), Martuksul (family of Martuk), Tansumsul (Family of Tansum)


Thus, an individual's full name might be Edlyen Mischief Beryl Martuksul. They do not usually give this full name except in extremely formal situations or when first meeting other Dracanis. Amongst outsiders and casual acquaintances, they will generally choose to use one first name (Given/Clutch Name, Nickname, or Usename) and their Khyimi name (i.e. Edlyen Martuksul or Beryl Martuksul).
For more information, see the Dracanis race page.

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